Bardlledoo
Player

Outfit
Triton
Level 412
Ranger
S5
59K
9th October 2024 18:57:14 (Last edited 9th October 2024 19:43:07)


• New continent was supposed to be always PVP, it is not.

• There are no events, most of them where deleted on server start.

• Skills being 2x was a massive mistake, MLVL isn't far behind the top distance/melee, it should of been 3x and 5x after rebirth (You cap at 100 on transfer anyway, make warriors and rangers semi useful on the seasonal at least).

• On a ranger if you attack a monster and it ricochets to one off screen it does no damage.

• Marksmans piercing shot should be made to a AOE like hellish volley but -1 sqm and reduced cooldown to 2 or 3 seceonds, then the 300 talent could increase the range by +1 and add 15% damage or something.

• Add a icon on monsters when they have had their armor reduced.

• Add some damage to Shamans melody spell.
Asa Noturna
Player

Outfit
Elysium
Level 118
Ranger
10th October 2024 01:48:01

I was hoping that before the season started they would make changes to Marksman.

They were improving the rangers, but the rogue is infinitely superior to the Marksmans

I still believe that improving Marksmans and removing the barbarians' ability to use shields are the main needs of the moment, in addition to adding new monsters.

I've seen some friends abandon the game because of this.
Explosive
Player

Outfit
Elysium
Level 102
Mage
10th October 2024 13:52:39

I totally agree! Marksmen are still below in pve. It would be interesting if Piercing Shot got more sqm but less than Hellish Volley, lowering its cooldown to 3 seconds and increasing slightly the damage.
Godot
Player

Outfit
Elysium
Level 348
Ranger
24
1K
10th October 2024 17:28:02

I have lost faith on this staff some time ago... they will probably introduce us first to char bazar instead of balancing marksman. Thats a shame. Seens like when we talk about what marksman needs, then the staff is blind to the forum.... but when someone asks for more lvl and skills cap at the end of season server, they quickly respond and change numbers, all cuz theyre afraid of people not playing season server.

Dear staff.... zezenia was unique. You need to stop trying to copy tibia, and embrace the real potencial of zezenia. Give meaning to the name of the vocations. If you keep going this path, you will lose even more active players, and Im pretty sure that you guys dont want that, right ?

hugs :D
Africano Revoltado
Player

Outfit
Pharos
Level 300
Warrior
S7
11K
11th October 2024 11:23:32

Just rangers crying 8)
Bardlledoo
Player

Outfit
Triton
Level 412
Ranger
S5
59K
11th October 2024 14:15:54 (Last edited 11th October 2024 14:17:11)

Quoting Africano Revoltado:
Just rangers crying 8)


Of course, It's like they open a new server which is 2x EXP, but say to Shamans/Marksman "Hey you're on 1x EXP just because".

When you have rewards like:

Top 3 Levels*
Top 3 First to Level 300
Top 3 Classes

You have to have balanced classes or people are forced to play very specific things. Not to mention PVP.


-- Revised List --
All rangers:
• Increase the attack of all ranger weapons and give them a base distance
• Reduce the mana cost of hellish volley from 280 to 200 (Rangers are more expensive than mages)
• Every time you crit reduce the cooldown of Meditation by 0.5 seconds
• Lower the amount of skills gain on Precision but make it stack with your own buff
• Reduce the cooldown of "Create Enchanted Javalins" OR Increase the amount given

Rogues:
• Make traps last 16 seconds
• Change "Ice Traps" (Final talent) to not reduce damage only increase the area
• Fix Barbed arrow so it has the initial hit in PVP
• *Add spread shot

Marksman:
• Add a 6% speed boost to the buff (not a different speed buff just 6% like on eq)
• Change piercing shot to be a 1 second cast time with a 1 second cooldown, change it to be a on target aoe 1 sqm less than hellish volley.
• Change "Split Arrow"(Final talent) to increase the range by +1 sqm and add 15% damage
• Change "Taunt" to be 33% of MAX mana not current mana
• Remove "Spread Shot" and give it to Rogues.
Godot
Player

Outfit
Elysium
Level 348
Ranger
24
1K
11th October 2024 15:56:19

Quoting Swiftx:
Quoting Africano Revoltado:
Just rangers crying 8)


Of course, It's like they open a new server which is 2x EXP, but say to Shamans/Marksman "Hey you're on 1x EXP just because".

When you have rewards like:

Top 3 Levels*
Top 3 First to Level 300
Top 3 Classes

You have to have balanced classes or people are forced to play very specific things. Not to mention PVP.


-- Revised List --
All rangers:
• Increase the attack of all ranger weapons and give them a base distance
• Reduce the mana cost of hellish volley from 280 to 200 (Rangers are more expensive than mages)
• Every time you crit reduce the cooldown of Meditation by 0.5 seconds
• Lower the amount of skills gain on Precision but make it stack with your own buff
• Reduce the cooldown of "Create Enchanted Javalins" OR Increase the amount given

Rogues:
• Make traps last 16 seconds
• Change "Ice Traps" (Final talent) to not reduce damage only increase the area
• Fix Barbed arrow so it has the initial hit in PVP
• *Add spread shot

Marksman:
• Add a 6% speed boost to the buff (not a different speed buff just 6% like on eq)
• Change piercing shot to be a 1 second cast time with a 1 second cooldown, change it to be a on target aoe 1 sqm less than hellish volley.
• Change "Split Arrow"(Final talent) to increase the range by +1 sqm and add 15% damage
• Change "Taunt" to be 33% of MAX mana not current mana
• Remove "Spread Shot" and give it to Rogues.



You should be a dev.
You look smarter than the current ones.
Dark Cross
Premium

Outfit
Elysium
Level 101
Mage
11th October 2024 21:09:22

Quoting Swiftx:
Quoting Africano Revoltado:
Just rangers crying 8)


Of course, It's like they open a new server which is 2x EXP, but say to Shamans/Marksman "Hey you're on 1x EXP just because".

When you have rewards like:

Top 3 Levels*
Top 3 First to Level 300
Top 3 Classes

You have to have balanced classes or people are forced to play very specific things. Not to mention PVP.


-- Revised List --
All rangers:
• Increase the attack of all ranger weapons and give them a base distance
• Reduce the mana cost of hellish volley from 280 to 200 (Rangers are more expensive than mages)
• Every time you crit reduce the cooldown of Meditation by 0.5 seconds
• Lower the amount of skills gain on Precision but make it stack with your own buff
• Reduce the cooldown of "Create Enchanted Javalins" OR Increase the amount given

Rogues:
• Make traps last 16 seconds
• Change "Ice Traps" (Final talent) to not reduce damage only increase the area
• Fix Barbed arrow so it has the initial hit in PVP
• *Add spread shot

Marksman:
• Add a 6% speed boost to the buff (not a different speed buff just 6% like on eq)
• Change piercing shot to be a 1 second cast time with a 1 second cooldown, change it to be a on target aoe 1 sqm less than hellish volley.
• Change "Split Arrow"(Final talent) to increase the range by +1 sqm and add 15% damage
• Change "Taunt" to be 33% of MAX mana not current mana
• Remove "Spread Shot" and give it to Rogues.


I hope @Administration and @CM Mercury read and understand this. Marksman subclass certainly needs these changes.
Die
Player

Outfit
Elysium
Level 43
Ranger
12th October 2024 17:23:22 (Last edited 12th October 2024 17:32:56)

Quoting Swiftx:

-- Revised List --
All rangers:
• Increase the attack of all ranger weapons and give them a base distance
• Reduce the mana cost of hellish volley from 280 to 200 (Rangers are more expensive than mages)
• Every time you crit reduce the cooldown of Meditation by 0.5 seconds
• Lower the amount of skills gain on Precision but make it stack with your own buff
• Reduce the cooldown of "Create Enchanted Javalins" OR Increase the amount given

Rogues:
• Make traps last 16 seconds
• Change "Ice Traps" (Final talent) to not reduce damage only increase the area
• Fix Barbed arrow so it has the initial hit in PVP
• *Add spread shot

Marksman:
• Add a 6% speed boost to the buff (not a different speed buff just 6% like on eq)
• Change piercing shot to be a 1 second cast time with a 1 second cooldown, change it to be a on target aoe 1 sqm less than hellish volley.
• Change "Split Arrow"(Final talent) to increase the range by +1 sqm and add 15% damage
• Change "Taunt" to be 33% of MAX mana not current mana
• Remove "Spread Shot" and give it to Rogues.
[/center]


Great proposals!

Concerning to marksman I would like to add:

- Decrease cooldown of arrow volley to 2s.

- Expand the area of arrow volley to be equal hellish volley, enabling to be target spell, keeping the main target / center of the volley slowed down by 40% and all the other tiles / sqm slowed down by 20% (as it already works today). Arrow volley damage is around 25% above hellish volley damage, so if these change are made, hellish volley could become a rogue's subclass spell, removed from marksman's list of spells.

An aoe spell effecting slow down can help solo hunts even hunts in party without a warrior to block and it's nothing new since shamans and rogues have their own spells with similar effect and arrow volley is useless today for marksmen.