Africano Revoltado Player
Pharos
Level 300
Warrior
S7
11K
|
12th October 2024 06:42:54
It would be fantastic if we could equip magic level (ML) items and actually use the associated skills. For example, I'm currently at ML 8 and have equipped two items that boost my ML, but I still can't use ML 9 skills.
Why would anyone equip ML items if they don't impact damage for warriors or rangers? What are the implications of not implementing this feature yet? For new players, having the ability to use ML items from the start would be a great advantage. Eventually, everyone reaches the required magic level for skills, so allowing ML items to grant those skills early on would be beneficial. Magic level items could provide a great alternative to skill items and enhance the gameplay experience for all. What u guys think about it? |
Godzilla Player
Pharos
Level 576
Mage
S4
S2
56K
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12th October 2024 10:17:36 (Last edited 12th October 2024 10:18:05) Quoting Africano Revoltado: It would be fantastic if we could equip magic level (ML) items and actually use the associated skills. For example, I'm currently at ML 8 and have equipped two items that boost my ML, but I still can't use ML 9 skills. Why would anyone equip ML items if they don't impact damage for warriors or rangers? What are the implications of not implementing this feature yet? For new players, having the ability to use ML items from the start would be a great advantage. Eventually, everyone reaches the required magic level for skills, so allowing ML items to grant those skills early on would be beneficial. Magic level items could provide a great alternative to skill items and enhance the gameplay experience for all. What u guys think about it? Magic level has big impact on actual dmg rather than unlocking spells eurlier. would be fun to see lvl 30 mages fresh from eidos deathblowing people though |
Askja Premium
Elysium
Level 935
Warrior
S7
S5
24
49K
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12th October 2024 18:53:53 Quoting Africano Revoltado: Why would anyone equip ML items if they don't impact damage for warriors or rangers? Your question is pretty weird honestly : what would you think yourself of this mirror one : "Why would anyone equip melee items if they don't impact damage for mages or rangers?" ? Mages have major interest in equip ML items boosting their damage, simple like that. |
Africano Revoltado Player
Pharos
Level 300
Warrior
S7
11K
|
13th October 2024 09:49:38 Quoting Askja: Quoting Africano Revoltado: Why would anyone equip ML items if they don't impact damage for warriors or rangers? Your question is pretty weird honestly : what would you think yourself of this mirror one : "Why would anyone equip melee items if they don't impact damage for mages or rangers?" ? Mages have major interest in equip ML items boosting their damage, simple like that. However, items that confer Magic Level (ML) should be distinctly categorized from those that enhance specific Skills. Combining these into a single category when they offer no tangible benefit to certain classes is illogical and counterproductive. It's a confusing system that offers zero practical advantage, plain and simple. |
Africano Revoltado Player
Pharos
Level 300
Warrior
S7
11K
|
13th October 2024 09:51:33 (Last edited 13th October 2024 09:52:34)
Having a +6 Magic Level item that can also boost melee by +6, but is intended solely for mages, introduces inconsistencies. Such items should be more purposefully designed and classified to prevent cross-class confusion and ensure each class gets items that truly benefit their specific skills and playstyle. Clear distinctions and benefits in item attributes are crucial for a balanced and logical game experience.
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Africano Revoltado Player
Pharos
Level 300
Warrior
S7
11K
|
13th October 2024 09:59:37 Quoting Godzilla: Quoting Africano Revoltado: It would be fantastic if we could equip magic level (ML) items and actually use the associated skills. For example, I'm currently at ML 8 and have equipped two items that boost my ML, but I still can't use ML 9 skills. Why would anyone equip ML items if they don't impact damage for warriors or rangers? What are the implications of not implementing this feature yet? For new players, having the ability to use ML items from the start would be a great advantage. Eventually, everyone reaches the required magic level for skills, so allowing ML items to grant those skills early on would be beneficial. Magic level items could provide a great alternative to skill items and enhance the gameplay experience for all. What u guys think about it? Magic level has big impact on actual dmg rather than unlocking spells eurlier. would be fun to see lvl 30 mages fresh from eidos deathblowing people though Indeed, I agree. However, the main concern of this post is to question why warrior-specific items need to have ML if it provides no benefits for them. The idea of upgrading skill usage is to give these items some practical advantage. Without any real benefit, it seems pointless for warriors to equip ML items. This upgrade would help balance the game and enhance the overall experience for all players. |
Ragnarok Black Player
Pharos
Level 99
Ranger
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13th October 2024 13:06:33 Quoting Africano Revoltado: Quoting Godzilla: Quoting Africano Revoltado: It would be fantastic if we could equip magic level (ML) items and actually use the associated skills. For example, I'm currently at ML 8 and have equipped two items that boost my ML, but I still can't use ML 9 skills. Why would anyone equip ML items if they don't impact damage for warriors or rangers? What are the implications of not implementing this feature yet? For new players, having the ability to use ML items from the start would be a great advantage. Eventually, everyone reaches the required magic level for skills, so allowing ML items to grant those skills early on would be beneficial. Magic level items could provide a great alternative to skill items and enhance the gameplay experience for all. What u guys think about it? Magic level has big impact on actual dmg rather than unlocking spells eurlier. would be fun to see lvl 30 mages fresh from eidos deathblowing people though Indeed, I agree. However, the main concern of this post is to question why warrior-specific items need to have ML if it provides no benefits for them. The idea of upgrading skill usage is to give these items some practical advantage. Without any real benefit, it seems pointless for warriors to equip ML items. This upgrade would help balance the game and enhance the overall experience for all players. You are confused and ugly, let me explain to you, it is known that there are objects that increase ml, distance and melee and the objects are intended for certain classes but there is where the enchantment system comes into action that allows you to easily alter the statistics of those objects. Of course, with a little luck you can obtain the statistics you want or other statistics will appear. Of course, it must be noted that not all objects can be enchanted, only rare and quest objects and remember that those objects that increase the statistics of your skills do not unlock nothing just increases the damage slightly |
Africano Revoltado Player
Pharos
Level 300
Warrior
S7
11K
|
14th October 2024 08:27:06 (Last edited 14th October 2024 08:32:40) Quoting Ragnarok Black: Quoting Africano Revoltado: Quoting Godzilla: Quoting Africano Revoltado: It would be fantastic if we could equip magic level (ML) items and actually use the associated skills. For example, I'm currently at ML 8 and have equipped two items that boost my ML, but I still can't use ML 9 skills. Why would anyone equip ML items if they don't impact damage for warriors or rangers? What are the implications of not implementing this feature yet? For new players, having the ability to use ML items from the start would be a great advantage. Eventually, everyone reaches the required magic level for skills, so allowing ML items to grant those skills early on would be beneficial. Magic level items could provide a great alternative to skill items and enhance the gameplay experience for all. What u guys think about it? Magic level has big impact on actual dmg rather than unlocking spells eurlier. would be fun to see lvl 30 mages fresh from eidos deathblowing people though Indeed, I agree. However, the main concern of this post is to question why warrior-specific items need to have ML if it provides no benefits for them. The idea of upgrading skill usage is to give these items some practical advantage. Without any real benefit, it seems pointless for warriors to equip ML items. This upgrade would help balance the game and enhance the overall experience for all players. You are confused and ugly, let me explain to you, it is known that there are objects that increase ml, distance and melee and the objects are intended for certain classes but there is where the enchantment system comes into action that allows you to easily alter the statistics of those objects. Of course, with a little luck you can obtain the statistics you want or other statistics will appear. Of course, it must be noted that not all objects can be enchanted, only rare and quest objects and remember that those objects that increase the statistics of your skills do not unlock nothing just increases the damage slightly Oh boy, let me spell it out in simpler terms so even you can grasp it. The basics of MMORPGs seem to have flown right over your head. Saying that ML items are useful for warriors because of their enchantment potential is like giving a chessboard to a cat and expecting a grandmaster match. Imagine handing a wizard staff to a knight and telling him to whack his enemies with it. Sure, it’s technically a weapon, but it’s not designed for his skillset. The same applies here. ML items boosting skills that warriors don’t even use is a colossal waste. These items should offer practical and relevant benefits to each class, not random stats that mean nothing. Let’s give a few real-world examples for your consideration: A football player wearing ballet shoes. Sure, they’re technically footwear, but they’re useless on the pitch. A chef using a paintbrush instead of a cooking brush. Both are brushes, but only one is useful in the kitchen. It's about making logical and meaningful choices, not tossing in random elements hoping they’ll work. Your argument is like a broken sword: useless in a real fight. Maybe it’s time to brush up on MMORPG basics before jumping into discussions. My dear interlocutor, I must say, your level of cognitive dissonance is a veritable marvel. The sheer density of your misunderstandings forms a singularity of folly that not even the light of logic can escape. |