Koala Player ![]()
Pharos
Level 83
Ranger
24
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13 days 23 hours ago
Come on, make new perm server finally. Game is dead again and once you make server it will be playable for at least couple of weeks (or months if you make proper one
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Psycho Patka Player ![]()
Pharos
Level 40
Ranger
S7
15K
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13 days 22 hours ago
For what new serw?
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Captain Fuzzy Piddle Player ![]()
Pharos
Level 216
Mage
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13 days 20 hours ago
I'd love to Kill some Yahgans
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Tessem Player ![]()
Triton
Level 453
Mage
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13 days 20 hours ago
yess giirlllsss, new permanent server cmon... pvp 1x
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Papa Bento Segundo Player ![]()
Elysium
Level 50
Ranger
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13 days 19 hours ago
pvp 0,2 XP , beatiful ^^
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Koala Player ![]()
Pharos
Level 83
Ranger
24
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13 days 18 hours ago Quoting Psycho Patka: For what new serw? Because existing servers are unable to play for new players. Economics at Elysium is very broken, however as Non-PvP server it should be at least a little bit playable, but unfortunately isnt. Pharos on the other side is completely broken due to one team that leads the server with bot-exped characters and economics is so broken as well. Nowadays, from what I know people don't use bot anymore so new server could be very stable. If it would be x1 server, we wouldn't reach end-game monsters in 2 weeks so we could stay there longer. |
Tessem Player ![]()
Triton
Level 453
Mage
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13 days 18 hours ago Quoting Koala: Quoting Psycho Patka: For what new serw? Because existing servers are unable to play for new players. Economics at Elysium is very broken, however as Non-PvP server it should be at least a little bit playable, but unfortunately isnt. Pharos on the other side is completely broken due to one team that leads the server with bot-exped characters and economics is so broken as well. Nowadays, from what I know people don't use bot anymore so new server could be very stable. If it would be x1 server, we wouldn't reach end-game monsters in 2 weeks so we could stay there longer. Economics is broken because all the players sell on facebook market for real money. Things only get sold ingame for massives amount of money, so they can convert those kk's for $$ on facebook. All servers are broken because one guy knew how to code and created a bot that has been running for years, staff didnt care then and only care a little bit now (too late). Hard reset is needed, re-branding is needed. Maybe there is still some players left that are willing to give it a shot when changes happen. |
Bardledo Player ![]()
Elysium
Level 151
Mage
S5
75K
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13 days 18 hours ago (Last edited 13 days 18 hours ago)
I would for sure play a new server, maybe with a little twist.
1x EXP Full PVP with a rotating PVPE area, this area would NOT have the extra exp but WOULD have increased enraged/elites, a increased drop rate and all kills within this area would count as double towards tasks. I would also maybe remove stamina or change it to a loot boost, the current problem is there are a LOT of exp boosts which add on top of each other. |
Troll Patroll Player ![]()
Pharos
Level 113
Ranger
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13 days 17 hours ago Quoting Bardledo: I would for sure play a new server, maybe with a little twist. 1x EXP Full PVP with a rotating PVPE area, this area would NOT have the extra exp but WOULD have increased enraged/elites, a increased drop rate and all kills within this area would count as double towards tasks. I would also maybe remove stamina or change it to a loot boost, the current problem is there are a LOT of exp boosts which add on top of each other. Should remove all exp boost in the game. Scrolls, exp buff itens. Just stamina, and only for few hours, 2 or 4 hours. Remove the bestiary boost exp too. it will be good. Also, pvp + pvpE area its good, but do not put drops increasse, just elite/enraged monsters. Also drop boost on equip should remove too. thats it. Also balancing vocations too. Bcuz dosent matter small changes, pyro sill continue exping hard and broke the game. The problem is all vocations should do the same amount of damage in AoE, and small differences in mechanics, if someone do better damage AoE than others, this vocation still getting more exp, more itens, more life, more heal, more damage... and scale alot and still broke than anothers. Do this and launch a pvp 1x server. Finish, the game is balanced and even if one team dominating the server, the other team has the chance to regroup and back to play and wars. This make the game alive. |
Pelaios Player ![]()
Elysium
Level 157
Ranger
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13 days 13 hours ago Quoting Troll Patroll: Quoting Bardledo: I would for sure play a new server, maybe with a little twist. 1x EXP Full PVP with a rotating PVPE area, this area would NOT have the extra exp but WOULD have increased enraged/elites, a increased drop rate and all kills within this area would count as double towards tasks. I would also maybe remove stamina or change it to a loot boost, the current problem is there are a LOT of exp boosts which add on top of each other. Should remove all exp boost in the game. Scrolls, exp buff itens. Just stamina, and only for few hours, 2 or 4 hours. Remove the bestiary boost exp too. it will be good. Also, pvp + pvpE area its good, but do not put drops increasse, just elite/enraged monsters. Also drop boost on equip should remove too. thats it. Also balancing vocations too. Bcuz dosent matter small changes, pyro sill continue exping hard and broke the game. The problem is all vocations should do the same amount of damage in AoE, and small differences in mechanics, if someone do better damage AoE than others, this vocation still getting more exp, more itens, more life, more heal, more damage... and scale alot and still broke than anothers. Do this and launch a pvp 1x server. Finish, the game is balanced and even if one team dominating the server, the other team has the chance to regroup and back to play and wars. This make the game alive. The problem arose when they started with the new stats that the objects gave like life steal, magic resistance and among others and people saw that with life steal, physical and magic resistance for a pyro he becomes top he practically becomes a tank with brutal damage and he can do it from afar and with incomparable area damage but I'm not saying that they should nerf the pyro just that for a new server they should remove those extra stats that the sets bring and that they only increase melee, distance, magic level, defense |