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Maatheuzinhoo
Premium

Outfit
Elysium
Level 1311
Mage
24
2K
2 days 11 hours ago

Hello everyone, we have a problem during double exp where many people are left without respawns to hunt due to the small number of good respawns for high levels that we have in the game. As a result, many people end up staying in the respawns for more than 5, 10 hours straight without leaving, and this creates a waiting line for other players. In other words, during double exp, we have a group of players who hunt and others who stay for 4, 6, 10 hours without hunting. This is a problem that discourages many people. Based on this, I will give the following suggestions for the staff to solve this problem:

1- Duplicate the respawns during double exp, create two or three identical copies of the best respawns in the game only during double exp, then delete the copies and leave only the original.

2- Create some new hunts for double exp to increase the number of respawns and reduce the number of people waiting to hunt. (Portal hc Ice Thrower and Boulder Thrower, portal hc Unholy dreadlord and Volcanic golem, portal hc Soul devourer and Murderous cave crab).

3- Rework the old hc portals, there are many respawns simply abandoned because they are very outdated and much lower in relation to the new hc portals.

Or any other suggestion that solves the issue of lack of hunt for players, because the most discouraging thing in the game is when the player wants to play and ALL the good respawns are occupied and has to wait a few hours to hunt.
Shadowzin Apelao
Premium

Outfit
Pharos
Level 1049
Mage
24
2 days 11 hours ago

Your server is poorly organized. We at Pharos created a respawn system, organized the server and everyone took full advantage of it.

I personally hunted HC Geck with 4 people so that everyone could gain XP... Most people in Ely hate each other and do nothing to help the community grow

Your ideas above... I won't even comment. Your first point was painful to read.
Captain Fuzzy Piddle
Player

Outfit
Pharos
Level 214
Mage
2 days 10 hours ago

Quoting Shadowzin Apelao:
Your server is poorly organized. We at Pharos created a respawn system, organized the server and everyone took full advantage of it.

I personally hunted HC Geck with 4 people so that everyone could gain XP... Most people in Ely hate each other and do nothing to help the community grow

Your ideas above... I won't even comment. Your first point was painful to read.



+1
Naturaal
Player

Outfit
Elysium
Level 200
Mage
S7
32K
2 days 10 hours ago (Last edited 2 days 10 hours ago)

Why in the flying f did i read that.

LMAO
Maatheuzinhoo
Premium

Outfit
Elysium
Level 1311
Mage
24
2K
2 days 8 hours ago

Quoting Shadowzin Apelao:
Your server is poorly organized. We at Pharos created a respawn system, organized the server and everyone took full advantage of it.

I personally hunted HC Geck with 4 people so that everyone could gain XP... Most people in Ely hate each other and do nothing to help the community grow

Your ideas above... I won't even comment. Your first point was painful to read.

You can't forget that Elysium has more people playing than Pharos, half of the online Pharos players are AFK 100% of the time, not to mention that Elysium doesn't have a dominant so it's difficult to organize the server because if the person wants to stay in the respawn for 10 hours straight there's nothing they can do, what's most painful to see is you playing with a live online macro, that's what really burns my eyes because Warlock is only 2 hotkeys, you've been playing for 20 years and you still haven't learned?
Maatheuzinhoo
Premium

Outfit
Elysium
Level 1311
Mage
24
2K
2 days 8 hours ago

Quoting Naturaal:
Why in the flying f did i read that.

LMAO

Why do you still comment on a forum about a game you don't even play anymore because you are hunted on a server that has 5 players?
Maatheuzinhoo
Premium

Outfit
Elysium
Level 1311
Mage
24
2K
2 days 8 hours ago

Feel free to give a better suggestion than mine.
Niemaa Joadsou
Player

Outfit
Pharos
Level 30
Warrior
2 days 8 hours ago

Quoting Maatheuzinhoo:
Quoting Shadowzin Apelao:
Your server is poorly organized. We at Pharos created a respawn system, organized the server and everyone took full advantage of it.

I personally hunted HC Geck with 4 people so that everyone could gain XP... Most people in Ely hate each other and do nothing to help the community grow

Your ideas above... I won't even comment. Your first point was painful to read.

You can't forget that Elysium has more people playing than Pharos, half of the online Pharos players are AFK 100% of the time, not to mention that Elysium doesn't have a dominant so it's difficult to organize the server because if the person wants to stay in the respawn for 10 hours straight there's nothing they can do, what's most painful to see is you playing with a live online macro, that's what really burns my eyes because Warlock is only 2 hotkeys, you've been playing for 20 years and you still haven't learned?

If the person stays more than 2 hours in the respawn, you can simply start hunting and ignore whoever is in the respawn, if the people on your server don't have common sense, why would you have to? Or is your level and class just decoration?
Naturaal
Player

Outfit
Elysium
Level 200
Mage
S7
32K
2 days 8 hours ago

Quoting Maatheuzinhoo:
Quoting Naturaal:
Why in the flying f did i read that.

LMAO

Why do you still comment on a forum about a game you don't even play anymore because you are hunted on a server that has 5 players?


I only play fresh servers, does it matter? And also, always on top.. there is no denying that 8)

They definately have the dominado over there, and there will never be competition over there again with these lvls.

I still pay attention to what happens on the game and forum.

Problem with that mr non pvp lord?

The solution lies on you players on elysium to fix, not att extra shit for these events only xDDD

Shadowzin is 100% correct here
Archerxz
Premium

Outfit
Pharos
Level 1092
Ranger
24
5K
2 days 7 hours ago

Quoting Maatheuzinhoo:
Hello everyone, we have a problem during double exp where many people are left without respawns to hunt due to the small number of good respawns for high levels that we have in the game. As a result, many people end up staying in the respawns for more than 5, 10 hours straight without leaving, and this creates a waiting line for other players. In other words, during double exp, we have a group of players who hunt and others who stay for 4, 6, 10 hours without hunting. This is a problem that discourages many people. Based on this, I will give the following suggestions for the staff to solve this problem:

1- Duplicate the respawns during double exp, create two or three identical copies of the best respawns in the game only during double exp, then delete the copies and leave only the original.

2- Create some new hunts for double exp to increase the number of respawns and reduce the number of people waiting to hunt. (Portal hc Ice Thrower and Boulder Thrower, portal hc Unholy dreadlord and Volcanic golem, portal hc Soul devourer and Murderous cave crab).

3- Rework the old hc portals, there are many respawns simply abandoned because they are very outdated and much lower in relation to the new hc portals.

Or any other suggestion that solves the issue of lack of hunt for players, because the most discouraging thing in the game is when the player wants to play and ALL the good respawns are occupied and has to wait a few hours to hunt.


Good evening, Maatheuzinho, how are you?

As Shadowzin mentioned, we at Pharos created a claimed-free system so everyone could play and have an organized queue for the server. This was an initiative on our part to promote harmony and avoid conflicts between newcomers and guild members.

It worked very well during this double XP event, but I also understand your point. In the case of Elysium, there’s not much that can be done if people don’t follow the rules. Indeed, in Elysium, there are many individual players, which disrupts this kind of dynamic a bit.

One idea I had, which I shared in the forum below, was:

Changes I would make to the game:
Revamp the party system to make it similar to Tibia's. Why? Because most players prefer solo hunting over partying, as they make more EXP alone. This is entirely wrong as it distances the community and creates a need for more hunting grounds to accommodate more players.

I would allow players to gain EXP even when off-screen (e.g., if someone is luring mobs, they’d still gain EXP).
Add an extra percentage of EXP based on different vocations, with a maximum of 4 to 6 people per party.
Revise the Hardcore (HC) system to resemble what you’ve done with dungeons. Why? This would eliminate the need to constantly create new hunting grounds. It would make various underutilized hunts viable again.

When entering an HC area, a message should indicate if other players are already there. This would inform players and avoid overlap.
Rework old/new hunting areas. Why? Because many areas were tested and are rarely used or avoided altogether.

Yaghan Occultist - New continent: These are not hunted. I’d increase the number of monsters, making the loop worthwhile.

HC Cheeno: Too sparse for an HC and underutilized.

HC Unholy: Rarely used; it needs some adjustments.

HC Murderous: I would significantly change this one by adding more Murderous mobs. Why? Due to the 10% Murderous buff at times, enhancing this area would make it more attractive. Even though it’s already undergone a rework, adding more Murderous mobs would be a welcome improvement.
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